Lisa is a character animator who's been creating animation for games and film for fifteen years. Her craft involves understanding how characters move, breathe, gesture, and express emotion through ...
Whether you're drawing or animating, it's hard to work without references, no matter how skilled you are. It's the best way to capture real-life movement accurately and avoid mistakes that can come ...
This chapter is about taking your character model and animating him or her for use in an interactive 3D world. Its main use is for computer games, but it could equally be used for a character on a ...