In this tutorial, Sam Deiter and Tim Hobson guide developers through simple physics-based simulations and effects in Unreal Engine 4. The video uses the Content Examples project available in the Learn ...
The development lifecycle for Unreal Engine 6 is structured to provide incremental access to new architectural components via staged preview releases. Initial technical previews, scheduled between ...
Thank you for completing the survey! Realistic cloth movement can bring a great amount of visual immersion into a game. Using PhysX* Clothing*is one way to do this without the need of hand animating.
Epic Games may get stick for their gaming store. However, we can’t knock their game engine. It’s been a staple of the gaming development community for many years now. Now, updated to version 4.23, ...
Intelligent Decisions is a company that creates virtual training simulations for the US Army Research, Development and Engineering Command, and they've just acquired a license to use Epic Games' ...
Find out how Unreal Engine 5 is optimised to help developers around the world take their games to multiple devices.
Unreal Engine 5.7 introduces experimental Nanite foliage skinning and other roadmap items. Officially confirmed features only.
Defense IT and software firm IPKeys Technologies has licensed Epic Games' Unreal Engine 3 from Applied Research Associates to develop military training simulations. IPKeys flagship simulation is the ...
Motorsport Games has confirmed a new NASCAR game will be ready for 2021, and it will not be a continuation of the Heat series. NASCAR 21 will represent a fresh start for NASCAR simulations from ...
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