This week, staff writer Faith Richardson gives a brief insight into Disney as a brand and argues why Disney’s 2D animation ...
Discover the unique world of Impasto art, where thick paint strokes create a tactile masterpiece for the senses.
The game is being built in Unity, and the developer created a custom voxel-running system on top of the game engine. Voxel art is used with shaders to make it look good in 2D.
Paris-based Lizardcube has proved itself to be something of a master at reinvigorating retro game series for a modern audience, as anyone who played 2020’s Streets of Rage 4 or its remake of the Sega ...
Those days remained sealed in a photo album at Kim’s parents’ house in Japan until she found memorabilia and photos from her ...
Fond of weirdly obscure titles since childhood, Ivanir has been captivated by many Japanese games over the years. Some of his most passionate topics are the Dept. Heaven series, Summon Night ...
Absolum art director Maxime Mary gave TheGamer an exclusive look at the creation of its four heroes and shared more about his ...
Partnership Marks Beginning of Long-Term Research Collaboration Supported by ADQ’s Commitment to Fostering Research and ...
For gaming, remakes make sense: banking on nostalgia is a safe investment, and updates actually provide something tangible for a new age. As development costs continue to balloon, it’s easy to ...
Todd Rohal, the director of "Fuck My Son," explains why he used generative AI in a few brief parts of his film.
MIRESI: Invisible Future offered both concerns and pleasant surprises alike for those who opted to give it a try at TGS 2025.
As IGN reported at the time, Nintendo tracked down the alleged Switch pirate using a combination of Reddit posts and repair ...